Rafael Pineiro
LEVEL DESIGNER
Concept:
Starless Night is a third-person shooter where you are trapped on a spaceship trying to escape while fighting the ship's security system and monsters. You have abilities and you will collect money throughout the level that allows you to buy items from the shop
Game Details:
Game Engine: Unreal 5
Development Time: 1 Month
Role: Level Designer
Genre: Third-person shooter
Team Size: Solo
Responsibilities
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Design and implement multiple Collision events throughout the level
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Built many unique structures and landmarks using Unreal 5's modeling mode
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Designed level layout using multiple references with PureRef
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Researched successful Sci-fi franchises, such as Aliens and Deus Ex franchises, Grayboxed the level throughout multiple passes with full set dressing
Gathering References
I've collected various resources, including Sci-Fi movies, video games, and specific architect layouts from media.
Sketch
This rough map helps me envision a level with ample verticality and numerous rooms for player exploration and rewards.