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Where's Maintenance was a game I completed a jam game in three weeks while still attending Full Sail University.It was me, four other designers, and a sound engineer.Where maintenance is a simulator. You play as a prison maintenance worker, walking about and repairing faulty fuse boxes. As you walk around, you hear stories from prisoners and inmates about their experience in prison.

Game Details:

Game Engine: Unreal

Development Time: 3 Months

Role: Level Designer

Team Size: 5

Genre: Action-Adventure


  • Collaborated with a programmer, and sound designer on a tight deadline.

  • Created many assets using Maya that were used for the project.

  • Assisted another artist who did not have much experiencingUsing modeling software

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